Tuesday, July 21, 2015

Review Fun: How to Play the Dice Game



This great, low-prep, EASY review game was shared with me by my classroom neighbor. He heard about it from a friend at his last school. Who knows where this game has its roots?!

SETUP:
  • Game template file (Download it here) on SmartBoard
    • Medium Tech: Don't have SmartNotebook software? Go to express.smarttech.com
    • No/Low Tech: Use real dice and display the 1-6 choices & score on the board. 
  • Change #1-4 to be 4 topic "groups" that you want to review. Have questions to read aloud or display (task cards are great for this).
  • Students need to be in teams and have scrap paper/dry erase boards for their work.
GAMEPLAY:

One student from the 1st team comes up to the board and hits the dice to roll them. Their team may CHOOSE which number they want. (So if they roll a 1 and a 3, they can choose which category to answer a question from. The only time 6 is chosen is if they roll a double 6.) Teams continue to roll until they answer a question. I also make a double 5 the "special roll" where they can erase 2 points. 
I don't allow negative points, so there's no use for them to choose a 5 until another team has points.

Each correct answer earns their team 1 point. They work together to answer, and may only answer one time. If they are incorrect, I allow any other team to "steal" the point. 

WINNER:
The team with the most points wins. I keep score in the boxes at the bottom of the page. We usually play until a pre-determined time, so that the game doesn't take over an entire class period. 
WHAT I LOVE: 
Basically no prep. Works with any content.

ISSUES/THINGS TO CHANGE:
Sometimes they'll avoid a certain category. If that happens, I replace an "overused" topic with the topic they're avoiding (for example, #1 might start out as absolute value, and end up half way through the game as direct/inverse variation). I've also been known to have a "random" category on one of the numbers to fill in what I think they need. 

I also want to make students individually accountable for their answers - in the future, I can see myself using Nearpod for them to send in their responses with work, like I do with BINGO. Sometimes the tech isn't always available on the fly, so I'd love any ideas for a low-tech way to collect their work without having to grade a bunch of messy papers. 

2 comments:

  1. David Grimes at South Point High School in North Carolina invented this game while he was student teaching. It has become a tradition for his students to play.

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    Replies
    1. I'm so glad to find out not only the origins of this game, but also that it's from a teacher I know! Such a great game for students - I'm glad it's making its way into more classrooms. :)

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